AI Insights · Timothy · October 2022
Top 5 Racing Games on Android in South Africa Q3 2022
In Q3 2022, the top 5 racing games on Android in South Africa showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends observed.
In Q3 2022, the top 5 racing games on Android in South Africa showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends observed.
Bridge Race from Supersonic Studios LTD saw noticeable fluctuations in its weekly downloads and active users. Weekly downloads peaked at around 18.7K in mid-July and ended the quarter with approximately 14.2K. Active users reached a high of 53.6K in mid-July and consistently stayed above 35K throughout the quarter. The game’s weekly revenue was relatively modest, peaking at $19 in mid-August.
Race Master 3D - Car Racing by SayGames Ltd experienced a decline in weekly downloads, starting the quarter with 17.4K and ending with 8.5K. Active users followed a similar trend, beginning at 59.6K and dropping to 46.4K by the end of September. Weekly revenue showed a decreasing trend, with a high of $129 at the start of the quarter and a low of $37 in mid-September.
Asphalt Nitro by Gameloft SE maintained a fairly steady performance in terms of weekly downloads and active users. Downloads ranged between 7.9K and 10.5K, while active users hovered around 85K to 90K. The game’s weekly revenue showed minor fluctuations, peaking at $92 in early July and ending with $42 in late September.
Real Racing 3 from Electronic Arts showed a significant increase in weekly downloads towards the end of the quarter, climbing to 12.5K in the last week of September. Active users also saw an upward trend, reaching 49.1K by the end of Q3. The game’s weekly revenue peaked at $678 in the final week of September, showing strong performance.
Asphalt 8 - Car Racing Game, another title from Gameloft SE, had consistent weekly downloads ranging from 6.5K to 9.6K. Active users saw a gradual increase, peaking at 28.6K in late August. The game’s weekly revenue also varied, with a high of $294 in late August and ending the quarter at $173.
For more detailed insights and data, visit Sensor Tower.